Shrines

Shrines are found in dungeons. The effects wear off after leaving a dungeon, luting back to the entrance, or dying. To activate a shrine, walk into it. Below are the effects of all the shrines.

Shrine of Glass
The shrine of glass will change your tools (not Weapons) to glass. Rings will turn into a Glass ring of preservation. It will spawn a random glass weapon. Octavo and Yves will get 1 diamond.

Shrine of Peace
The shrine of peace will remove all your tools (not weapons) and make Enemies 1 tier weaker. It will spawn a fairy and 3 hearts.

Shrine of Conga
An extra beat is added between beats 3 and 4. Spawns Auto-Shovel, Obsidian Torch, Nayru's Ring, and Hover Boots.

It will change from: ♩♩♩♩ to ♩♩♫♩

Shrine of Death
Everything dies in 1 hit, including bosses and the player. Spawns a Ring of Risk.

Shrine of Blues
Every monster becomes blue. Spawns 5 Blue Rupees.

Shrine of Coral
Pits and Lava become deepwater and Poison, Ice, and coals become shallow water. Spawns Iron Boots.

Shrine of Mystery
All enemies and items become question marks. Spawns Torch of Wisdom, Ring of Piercing, Random Scroll.

Shrine of War
It will spawn enemies until you activate this shrine. Once activated, upgrades each enemy 1 tier higher. Spawns Boots of Power, Ring of Defense, and a lit bomb.